So after finishing “official mod” Viking Conquest (which grew out of the old Brytenwalda mod) and really enjoying it, I decided to delve into some additional mods for Warband. There are perhaps a thousand different line items of changes from native.īe aware that since the developer has issues with Nexus and Moddb, he has currently uploaded latest version to a google drive location. This list only is the changelog between versions 3.611 and 3.701 Reduced amount of troops for Knighthood renown quest Modified the easter egg qualis gem gambling results. Knighthood order Knights skills and equipment modifiedĬKO sergeants training made slightly less efficient.
Implemented procedural system to create a few established knighthood orders in towns and castles.
Modified and increased the types of troops you can obtain from Red Brotherood Tavern Slavers.ĭeity events now have both benefits and consequences …depending.
Modified many spawns and troops to increase variance and challenge (Bloodsword Witches, Iron Circle Knights, Red Fletchers, Northgard Rangers, Possessed Doomgards)īalanced out faction spawn rates for greater variationĬreated new Jatu Troops and implemented upgrade path with Jatu mercs Modified vanskery spawns to provide more variance and challenge (not harder… just different…ok.a few are harder) Modified bandit spawns to provide more variance Modified fierdsvain berserker troops - visually and their abilities. Improved Mercenary line of troops… top tier is Mercenary Sergeant. !! NEW Creating Knighthood orders can cause negative relations with other orders. !! NEW Change custom Knighthood Order can be changed to be all Female. !! NEW Two dozen Map Icons added that better reflects the type of NPC party. !! NEW Renegade Specialty spawns - added 25+ personality spawns that fit into the lore… !! NEW major spawn - ( - Spawn of Azi Dahaka) !! New Bard Jobs from Innkeepers - income and party Morale for Bards (keep that lute in your possessions). !! NEW Healer jobs from Travelers - income and renown Rumor refresh rateīackground NPC's that spawn based upon character choices. !! NEW FEATURE Vastly Improved starting options with story arc that has game reprocussions. !! NEW FEATURE added lady in waiting troop/events (talk to this troop type if they are in your party). !! NEW FEATURE Updated map and town/castle/village locations
THERE IS A DEMO YOU CAN PLAY FOR FREE so I suggest trying that out first to see if it’s a game you’ll enjoy.In case anyone else is interested, there is a rather large surprise today on the Taleworlds forums, specifically the Prophecy of Pendor mod forum - A new version has been released!ģ.7 Features and Improvements (NOT save compatible): The game is currently at a 66% discount till March 18 but for 204 pesos, it is easily worth it.
I’m currently playing Prophesy Of Pendor, which is a really polished mod and has a well thought out world and I’m really loving it.
If you get tired of the base game, there are mods you can install that lets you play in Feudal Japan, or the Crusades, or the Napoleonic Wars, or even the worlds of A Song Of Ice And Fire and The Lord Of The Rings.
Have you ever had the satisfaction of hitting someone with an arrow from a kilometer away? Or sticking someone with your spear on horseback at full speed? It’s pretty awesome, believe me. It has a degree of realism that makes defeating your foes very satisfying. You have to rely on actual war tactics and strategy. Charge, hold, follow, the basic kinds of commands. It plays in third person or first person and you only control your character. The combat is what really keeps me coming back to this game, even after nearly 500 hours. You can even start up your own kingdom and conquer all of Calradia, if you have the patience to do so. Swadians have the heaviest, armored up cavalry, and the Khergits can go DIE IN A NEVER ENDING FIRE. Vaegirs have the best archers, and Rhodoks have the best crossbowmen. Want to sign up as a mercenary for a faction? Or even become a vassal for a faction and own your own fief? Be my guest.įactions have their own specialties that makes them different from each other. Want to harass caravans and pillage villages? Go ahead, just watch out for the Lords with actual armies.